Feet stuck on the ground

Explorer ,
Jun 22, 2022 Jun 22, 2022

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https://drive.google.com/drive/folders/16uBUSBPNSQ6zlYmJKzab7Zr9GrCMFS5R?usp=sharing

 

Me again... I hope you are not sick of me and my puppet. 

I have a puppet with different angles and the walk behavior. When this problem came up, i thought it's about the walking and limb ik behaviors being used at the same time so i came up with a new puppet with no walk behavior. I thought that i can work with two puppets to solve this problem but it didn't work. 

I've read every post and tried so many things. (If there is no problem, just try to move the feet a couple times more and you'll see, the frontal come up ok but the others are still sticking) 

 

Thank you in advance, you guys have no idea how you are helping me. This is basically how i make a living at the moment, i hope i can be better soon and bother you guys less with my issues.

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Camera , How to , Puppet movement , Rigging

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Engaged ,
Jun 22, 2022 Jun 22, 2022

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I think this is a bug in the newest update (22.5) Try rolling back to 22.4 and see if that helps. I was having similar issues and that helped.

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Explorer ,
Jun 22, 2022 Jun 22, 2022

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Um, i have the 22.4 🥺

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Explorer ,
Jun 23, 2022 Jun 23, 2022

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Explorer ,
Jun 23, 2022 Jun 23, 2022

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Anyone? 

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Community Beginner ,
Aug 16, 2022 Aug 16, 2022

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hi, i had the same problem, did you find a solution?  cheers, andy

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Adobe Community Professional ,
Aug 16, 2022 Aug 16, 2022

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Excuse me for being slow on the uptake but which problem are you experiencing? Are the feet stuck on the ground when you try to walk or that parts of the feet (such as the toes) remain in place when you try to move the limb? And what version of the software are you using? Have you tried the beta version?

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