i created my character with the walking template in adobe website
when I import my character the body is floating and i cant use the pin tool because i need the character to walk
also the head in my character wont move with my head , the whole body moves with my head
how can i fix this problem ?
can you share a screenshot of the rigging hierarchy?
Hmmm. That puppet does not have the profiles in the rigging hierarchy that I can see. Did you add the walk behavior? If you expand the properties, is there Views and Handles? Are these all zero or did they find the correct layers to bind to?
I expected under +Character to see "Standing", "Left Profile", "Right Profile" then everything under that. I suspect the Walk behavior has not found the expected layers, so is not really controlling the puppet.
I actually dont know how to drow the sides profiles
and in the tamplet written walking blank tamplet
so i thought front profile will be enough 😞
If you are not going to do walk side profiles, then just pin the feet is the easiest solution. I do walking by zooming in on the torso and head, then i just bob the character up and down to make it look like walking. You cannot see that the legs are not actually moving.
i didnt understand what acutally you mean
i can see my puppet walking fine cause i added the walking behavior but still floating
and when i used the pintool the legs were wierd
I am confused because the screenshot you shared does not have side profiles that i can see, but you say walking is working fine. If it is using the same layers for walk and standing, yes, pinning would be bad.
Umm, how about trying changing the walk behavior mode to position based movement?