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It would be super cool if you can add a "Fluid / Liquid" behavior to Character Animator.
You already have something kind of similar with the "particle" behavior.
It would be nice to animate fluid running trhough pipes taking the shape of different objects... think of an animation like filling a cup of water.
Fluid can come down by gravity, or be pushed up or sideways to animate the motion of fluid being pushed by a pump.
If you start getting fancy enough you could change viscosity / density and animate how objects float or sink.
If you get fancy, fancy enough ou could animate water coming out of a hose, similar to the particles coming out of a cannon.
Have something to add?