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Having trouble rigging for full body tracking of walk in profile mode.

New Here ,
Jan 05, 2026 Jan 05, 2026

I used the stock Ninja Character as a basis for rigging for full body tracking.
I'm not sure what I'm doing wrong, but I can't get my character to walk to the right.
The hips get stuck in the center and the arms and legs just stretch all the way to the right as I walk to the right edge of the shot.
The Ninja Rigging follows me just fine when I walk to the right.
See attached screeshots.

Also attached is a drive link to the zipped up project.
I couldn't upload a zip here.
https://drive.google.com/file/d/13yXyDfPqnD13gSsKBA4rpJnKUrc9w29s/view?usp=sharing

Please let me know what I'm missing!

TOPICS
Puppet movement , Rigging
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Community Expert ,
Jan 05, 2026 Jan 05, 2026
LATEST

Good evening.
I looked at your project.
There are many points to correct, and it's difficult to explain.
Basically,
combining the walk behavior with the head Turner and body Turner behaviors doesn't work well.
The same applies to the limb IK behaviors.

If you want to utilize the walk behavior, I recommend watching this video first to understand rigging.

https://youtu.be/b1GLkNVVEGk?si=HTdjePLNCrCN6zPA

https://youtu.be/gv_2Upvtm-M?si=ZqfnO_iKkv9aaKZJ


I uploaded a slightly modified version of your puppet to Dropbox.
Please use it as a reference.
Thank you.

 

https://www.dropbox.com/scl/fi/d7qn7zaggiy5iah4z6p8i/Edit_Ron.zip?rlkey=cvwen7lo6d82wpilasspi2uyd&st...

 

Video explanation
https://f.io/ttJR4ZBw

 

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