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Head and Neck of Puppet get Stretched during Walk Cycle

Contributor ,
Mar 04, 2023 Mar 04, 2023

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Hello,

     I'm new to CA, and having trouble implementing a Walk Cycle. The Head and Neck get stretched.

     I've attached the following:

  1. Screenshot of the Scene with the Puppets Stationary.
  2. Quicktime of the Walk Cycle.
  3.  Puppet's Neck Tagging.
  4.  Puppet's Head Tagging.

      Any suggestions on how to fix this?

Thanks much.

Regards,

Rajnesh

TOPICS
How to , Puppet movement , Rigging

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correct answers 2 Correct answers

Community Expert , Mar 04, 2023 Mar 04, 2023

Try adding the neck tag to the same handle as the head tag.

Thank You.

 

Explanatory video in Japanese

https://youtu.be/KmZjF2h-LpM?t=93

add_neck_tagHead Tagging.pngexpand image

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Community Expert , Mar 04, 2023 Mar 04, 2023

Thanks for the detailed info.

1) Please remove all neck tags except the neck tag which is added in the same place as the head tag.

2) If the face is distorted, add a crown mark to the face layer and make it independent.

delete_neck.jpgexpand image

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Community Expert ,
Mar 04, 2023 Mar 04, 2023

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Try adding the neck tag to the same handle as the head tag.

Thank You.

 

Explanatory video in Japanese

https://youtu.be/KmZjF2h-LpM?t=93

add_neck_tagHead Tagging.pngexpand image

【参考動画】 44『歩く』ビヘイビアを使いこなそう!基本編 https://youtu.be/AeMN2FEaFLw ※下記サイトで、Character Animator 2021のプロジェクトファイルがダウンロードできます。 ※You can download the Character Animator 2021 project file at the following site. The tutorial is in Japanese, but I try to get the content across in the video alone ...

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Contributor ,
Mar 04, 2023 Mar 04, 2023

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Thank you for writing back, K_Oshiro.

 

I tagged the Head with both "Head" & "Neck" Tags and tried it again. The Neck is still tagged as "Neck". However, the Problem still exists.

 

I've included/ attached 5 files:

  1.  Screenshot of Head Tagged as "Head" & "Neck" (See Below):Head Tagged as _Head and Neck_.pngexpand image
  2.  Screenshot of Head Mesh shows attached to Neck and Body (See Below):

Head Mesh shows attached to Body.pngexpand image

3. Neck shows it is tagged only as "Neck" (See Below):

Neck Tagged only as Neck.pngexpand image

4.  Neck Mesh shows it is attached to Head and Body (See Below):

Neck Mesh shows it is attached to Head and Body.pngexpand image

 

5. Attached Recording showing that the Problem is still there.

 

Any suggestions on how to fix this?

Thank You,

Rajnesh

 

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Community Expert ,
Mar 04, 2023 Mar 04, 2023

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Thanks for the detailed info.

1) Please remove all neck tags except the neck tag which is added in the same place as the head tag.

2) If the face is distorted, add a crown mark to the face layer and make it independent.

delete_neck.jpgexpand image

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Contributor ,
Mar 05, 2023 Mar 05, 2023

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Thank you for your clear instructions, K_Oshiro. They fixed the problem.

I've attached a Recording of the final Walk Cycle.

The Image with Stationary Puppets looks like this:

Final Image.pngexpand image

Regards,

Rajnesh

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