I have a walking character with a standing profile and left and right profile. The character walks perfectly to the left, (except the head is a bit too high). But when walking to the right, the head disappears, completely. As far as I can see the right profile is tagged the same was as the left profile. Has anyone got any ideas what I'm doing wrong?
All the best
I figured it out. I had a cycle layer on the right profile that messed things up.