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Head either doesn't appear or behaves strangely when switching views

Community Beginner ,
Jul 08, 2018 Jul 08, 2018

Hi, I'm new to character animator. My puppet is set up with triggers to switch poses. In one of my views (left profile), the head was disappearing as if it were expecting a front head (none existed in that view). I realized that some of the head layers for my left profile view were not named/tagged correctly, so I renamed and retagged them, but the behavior is still not working. The body flips but there is now only a 3/4 left view that is perpetually blinking and no profile view (though there is no more phantom front head). The heads are shareable - not sure if that is related. The unique views are left profile, left 3/4, front, right 3/4, and right profile.

I cannot share the artwork as it's under NDA, but please let me know if you have any insight on how to solve this.

Thanks!

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correct answers 1 Correct answer

Community Beginner , Jul 08, 2018 Jul 08, 2018

It doesn't seem to make any sense, but I tagged the 3/4 views and untagged the side views and now it is working.

Any insight on why this weird fix might have worked?

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Community Beginner ,
Jul 08, 2018 Jul 08, 2018

I have also noticed that leaving the head untagged has helped in some cases. When I actually label the head on that side, it will create the original problem which is the phantom front view (expecting a front head and disappearing when I turn in that direction while recording).

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Community Beginner ,
Jul 08, 2018 Jul 08, 2018
LATEST

It doesn't seem to make any sense, but I tagged the 3/4 views and untagged the side views and now it is working.

Any insight on why this weird fix might have worked?

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