I have just tried to add the Headturn Behavior to my puppet, but it doesn't react as it should.
The Wendigo figure (Adobe Stock Puppets) has 5 extra layers, Origin, Chest, fixed 2 and fixed 1 and mesh extender.
What do they do and how do I rebuild them?
As I said, the Headturn doesn't work clean for me. (The eyes don't stay inside the eyeballs) and sometimes the whole head deforms.
here are the Projectfiles.
What to do ?
I'd be grateful for a quick answer.
I tried to download but it came up as being "corrupt" for me. Not sure why. Could you go to the "File" menu and pick "Export Puppet" for the puppet and export that? I think you might have zipped the whole project directly while still open in CH.
Jotting down notes as I go:
If you want a video, see also Project Wookie - YouTube episode 21 - its the same problem. (Some of the previous episodes talk about eyes as well.)
Okay thank you very much.
The one with the pixels I have fixed and have the eyes correctly tagged
Just add contour and rotate up until the invisible pixels are visible.
Back to the question with the extra layers at the wendigo puppet, what are they for ?
Here you can see the puppet.
Best regards B