I am using Character Animator to animate a scene where about 15 puppets (each with 4 views and various triggers) are running, jumping and fighting. I am getting errors such as internal error codes. Is this because I am using too many puppets in the scene? How many puppets is "safe" to put into one scene? Thanks for the guidance!
Bear in mind that ANYTHING can be a puppet, such as a flower or a butterfly. However, I've never used that many puppets in a scene and it can certainly put a strain on the system to keep track of all of that data at once. I've seen @oksamurai use five puppets in a scene but he uses AE and multiple scenes to relegate the behaviors to closeups, etc.
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We want to know ANY error codes you're getting. The best way to do this is to share a .puppet file that has errors when imported. Otherwise, the entire project folder can be shared too. There shouldn't be an issue with a lot of puppets, though certainly most people only have 1 or 2 in a scene.