I have created a puppet and added the walk and head turn behaviours on it.
However, the walk behaviour does not work properly.
First, the head of the puppet cannot stick to the body while it is walking.
Secondly, the puppet cannot walk normally as the following picture:
Could anyone give any ideas to solve these problems?
Jotting down notes as I go.
But having done all that, I still have not got it going. The problem is the walk behavior is finding all the child layers for profiles, not just the parent layers. I will keep going a bit longer, but posting this as an update in case you want to start on the above.
This is the bit that is confusing me at the moment.
The walk behavior is picking up all the nested levels too... and I am not sure why!