I can't import my puppet that I edited in Illustrator into the Character Animator.

New Here ,
Aug 15, 2020 Aug 15, 2020

Copy link to clipboard

Copied

Hello.

I'm a complete newbie in Adobe Character Animator and I've been just following some video guides and now when I have my first personal puppet done (I downloaded the ''blank'' puppet and edited it in Illustrator), I can't import it into the Adobe Character Animator.

I saved the puppet from Illustrator as .ai , but when I import this file into Character Animator, I don't see the actual puppet on my screen, nothing really happens... I'm confused and I don't know what to do.

TOPICS
How to

Views

109

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
LEGEND ,
Aug 15, 2020 Aug 15, 2020

Copy link to clipboard

Copied

LATEST

When you import an AI file a puppet should be created in the project panel. It should have a little person icon next to it. If you double click on it, it should open the puppet in "rig" mode (see top mode bar with home/rig/record/stream). Rig mode is where you do extra rigging for the puppet. Puppet configuration.

 

You then need to put the puppet into a scene. The quick way is the single click on the puppet in the project panel then click on the scene button at the bottom of the project panel. This will create a new scene and add the puppet to it for you. Double clicking on the scene will take you to "record" mode where the timeline panel is visible.

 

A puppet can be in many scenes. A scene may contain many puppets.

 

There are lots of videos from adobe, but hopefully that will get you started.

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines