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I created an original photoshop puppet and for some reason, when I am moving my puppets hand over its own arm - the black outline disappears on the hand/forearm. I've tried going back into the original photoshop file and cheking to see if there is an issue with the layer and I can't find any problems. Has anyone else encountered an issue like this?
I have had the problem with illustrator. It was caused by having lots of layers in the artwork. When the same mesh (no independent layers) overlaps itself it has to decide which sub layers go in front and which behind. I think I solved it by grouping the hand artwork in one child group and the arm in another. I had to chop the artwork up a bit. But then I could put the hand first so it's always in front. (I did not make it independent, just ordered things so hand artwork came before arm artwork)
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I have had the problem with illustrator. It was caused by having lots of layers in the artwork. When the same mesh (no independent layers) overlaps itself it has to decide which sub layers go in front and which behind. I think I solved it by grouping the hand artwork in one child group and the arm in another. I had to chop the artwork up a bit. But then I could put the hand first so it's always in front. (I did not make it independent, just ordered things so hand artwork came before arm artwork)
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Chopping the arm up into segments (shoulder to elbow, elbow to wrist, wrist to hand) and ordering things so the hand would be on top worked! Thank you so much!