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I have a character who has very long hair, he is sitting on the floor and the bottom of those hair is rolling on the floor. I wish the hair had danglers, but the hair on the floor should not follow the head, only places that do not touch the floor. I tried everything I know and what my imagination can find, I also looked in the forum, I found nothing that could help me. I tried Magnet, Leader/Follower, Handle fix so that the hair on the floor remains fixed... But I can’t figure out how.
Can someone please help?
Isabelle
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It almost sounds like you need some sort of mathematical calculation for the object so that it develops slack depending on how the head moves. Such a thing would be possible with bones in Adobe Animate, but I do not know if such functionality exists in CH. What you might do is divide it into two objects, with the floor part in front of the head part. It's not perfect, but it would be a stylized look that might work for your purposes.
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Yes, I’ve already thought about this solution, before applying it, I wanted to see if anyone in the community had a better idea.
Thank You !!!!
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