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Increasing puppet distortion as the character moves across screen with motion library

Participant ,
Mar 11, 2023 Mar 11, 2023

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Hi

 

As per the title. Get a weird spike coming out of the shoulder and something weird around the waist. It works ok if I put head group and each body profile group to independent/free (and indivual head layers back to normal) but then the head is all over the place. Might not really use it but the walk behaviour animation is more messed up which also indicates something is wrong.

 

Uploaded it here:

https://drive.google.com/file/d/151Q5-n9QINHt-a5IM0tFHg6M6oioBTid/view?usp=share_link

 

Thanks

TOPICS
Puppet movement , Rigging

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correct answers 1 Correct answer

Community Expert , Mar 12, 2023 Mar 12, 2023

Japanese was converted to English using translation software.

 

As for the walking motion.

It can be improved by using IK for arms and legs and applying it to arms only.

 

Also, the shoulder and hip tags should be placed on the upper layer, not on the Torso layer, for proper movement.

shoulder.png

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Community Expert ,
Mar 12, 2023 Mar 12, 2023

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Japanese was converted to English using translation software.

 

As for the walking motion.

It can be improved by using IK for arms and legs and applying it to arms only.

 

Also, the shoulder and hip tags should be placed on the upper layer, not on the Torso layer, for proper movement.

shoulder.png

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Participant ,
Mar 15, 2023 Mar 15, 2023

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Amazing, thanks!

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