Limbs get disconnected from the body with walk behavior

New Here ,
Jul 31, 2021 Jul 31, 2021

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Hello everyone!
I recently started using CC and I've been enjoying it a lot!
However, I've been having this problem that when I add the walk behavior, It seems like the limbs get disconnected from the body.

Does anyone have any idea how to improve this? I check the layers in .ai file and watch several tutorials, nothing really help. I don't know what to do!

I appreciate any tip!


Captura de Tela 2021-07-31 às 21.56.40.png

 

Puppet file: https://drive.google.com/file/d/1RA9gCnweZz40e2w9abwL4YQvluB-H96N/view?usp=sharing

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Puppet movement , Rigging

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New Here ,
Dec 21, 2021 Dec 21, 2021

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Hi I hope the reply is not too late. The reason libms disconnect during the walking cycle is that you did not tag the waist and the neck. I think the waist is the most important for the walking cycle. 

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