Lip Sync not working!

New Here ,
Feb 10, 2021 Feb 10, 2021

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I am new to character animator. I have designed my character and pasted the mouth group from Blank into my Photoshop file.  When I go to character animator and put my character in a scene, the mouth does move some but it is not recognizing all the mouths available. I tagged them and put them in the mouth group but still nothing, It keeps saying they are not using any behaviors and all have "0" in the property panel. Plus the woohoo mouth gets really big. Help! Hope this picture works to show you my problem. This is for Ee.  Thanks!Capture.JPG

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LEGEND ,
Feb 10, 2021 Feb 10, 2021

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Could you post a screenshot of the lipsync behavior handles etc sections expanded (where the zeros are). It looks for Head first i think, then mouth, then visemes directly under it. Just wondering if you have a head tag on a wrong layer, so want to see what Head is bound to.

 

Also try https://www.okaysamurai.com/CHFAQ/

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New Here ,
Feb 11, 2021 Feb 11, 2021

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alank99101738, thanks for getting back to me.  Well, persistancy paid off and I figured it out. I took of the Lip Sync behavior off of the mouth layer and then they all started working and "1"s appeared besided all my visemes! Yay me!

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LEGEND ,
Feb 11, 2021 Feb 11, 2021

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Great to hear you got it working. Yes, it needs to find the Head first I think, so putting too low in the hierarchy would not work.

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