Make Recording a Take Easier

New Here ,
Jul 09, 2021 Jul 09, 2021

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I am using a Frontal view for the entire character and this makes it easy to update the character and add new mouths etc. and I have the rig practically perfect, I just need two things.

 

One: I am using draggers to add movement to the character but every time I turn the recording on for the "dragger", the entire rig goes back to default position. So I have to guess where the next take should be while having the character in the default position. It would be nice to view where the last take is so I can easily animate a character's movement rather than guessing where the next take should be.

 

Two: I need a way to flip the IK rigs so I can flip the feet right and left.

 

If these two things happen, I can make a rig that can turn completely around and pretty much do anything I want while keeping the illustrator file connected to the puppet simple and easily updated. Any thoughts?

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Feature requests , Puppet movement , Rigging

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LEGEND ,
Jul 09, 2021 Jul 09, 2021

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One trick for the first one is to add two (or more) dragger behaviors. Eg use one for the body and the other for hands. Then turning on a dragger behavior only turns off a subset of draggers. Eg record body movements, then turn on other dragger and add hands. Or go crazy and add a dragger behavior per dragging point!!

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New Here ,
Jul 11, 2021 Jul 11, 2021

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Oh sweet! I'll try that!

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