Making character drive a Car

Explorer ,
Sep 18, 2021 Sep 18, 2021

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Hi, I am working on different scenarios to blend characters with a game using Midi.

 

I covered a simple use case where we can describe how to eyeball the position to rotate a wheel

https://youtu.be/SngJeAi2bBg

 

But in that case, we have some limitations, so I am working on figuring out how the joint angles from the target position that moves in a circle (pic)

 

2021-09-18_12-26-18.gif

 

The question to the community. I am working on 1 or 2 arms with the shoulder joint and elbow joint.

 

Are there some characters in use that would need something on top?

TOPICS
How to , Puppet movement , Tips and tricks

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