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Hi, I am working on different scenarios to blend characters with a game using Midi.
I covered a simple use case where we can describe how to eyeball the position to rotate a wheel
But in that case, we have some limitations, so I am working on figuring out how the joint angles from the target position that moves in a circle (pic)
The question to the community. I am working on 1 or 2 arms with the shoulder joint and elbow joint.
Are there some characters in use that would need something on top?
Have something to add?