This seems like it should be a fairly common thing, but I can't find any info on it. I know that CA accepts MIDI inputs, but I haven't found anything on how to set up a jaw / mouth animation driven by the intensity of the MIDI button press. I'd like to be able to control my character's mouth similar to a physical puppet where you operate the mouth as you talk (or in my case, try to match the pre-recorded audio by tapping along). Why not just use the Nutcracker Jaw and open/close my mouth? Well, I find that that's actually pretty difficult to do, as well as tiring/painful on my face muscles (anybody else get "CA Neck" after a day of rigging and testing the head movements of a character?). My fingers are much better at quick up/down movements.
Anyone have ideas for me?
Tips and tricks
Thank you so much, @k_oshiro ! I did not realize that velocity was not supported. That's unfortunate, but I'll put in a feature request. That's a good trick using the slider to control maximum movement of the nutcracker jaw. I'm borrowing a MIDI device today, so I'll see if this could work for now.