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More predictable / control over arm movements?

Community Beginner ,
Sep 22, 2017 Sep 22, 2017

Hey guys,

I have my character rigged so that the arms usually bend inwards. However, sometimes I need them to bend outwards to do certain gestures so I rigged a replacement arm (when I press 'g') to do this.

See the second half of this video for how weird it looks when I accidentally do a gesture which causes the elbow to go inwards. Is there a way I can control how much movement the elbow has? I've tried adding a dangle point and setting gravity to go to the left etc, but the elbow still keeps going the wrong way meaning I need to start again!

Dropbox - Ch gesture q.mp4

Screen-Shot-2017-09-22-at-15.54.12.jpg

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Adobe Employee ,
Sep 22, 2017 Sep 22, 2017
LATEST

Yep, this is unfortunately a common issue. We need to fix this in the future.

For now, check out these threads, there are some ideas on ways to help fix or mitigate this:

https://forums.adobe.com/search.jspa?q=elbow+bend&place=%2Fplaces%2F6370687&depth=ALL

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