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When applying Motion Library, my character's feet seem much too far to the right, and not directly underneath. I'm assuming it's a rigging issue, but I've moved the "Waist", "Hips", "Body" and other tagged locations, and I just can't get the feet to exist in the right location for Library actions. Any ideas? Am I missing a "set feet here" setting? Thanks to all!
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To answer your question, there is no "set feet here" setting, though there is a reset button next to the show mesh button under the scene. You can also use the F5 function key to reset the scene if your puppet isn't lining up. I'm not sure what is causing the problem you are seeing, but maybe a refresh can clear it out.