Multi-Frame Mouth Visemes in Illustrator?

New Here ,
May 29, 2020 May 29, 2020

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Hi. So... this is kind of a newb question, but I created my puppet from scratch in Illustrator without using a puppet template. This was because I am new to most Adobe products and couldn't figure out a way to create shapes/paths in illustrator without it becoming it's own layer.

 

Long story short, everything works great when I import it into Character Animator but I want to have multi-frame visemes for my puppet and currently the character only has single frame visemes and looks quite choppy at times.

 

How do I do this in Illustrator? For context, I created 'layers' by grouping the different parts and then dragging them into the appropriate folders. However, I can't create anymore sub layers in Illustrator because they are already grouped together.

 

ex)

+puppet

   +Head

   +Mouth

       Ah (cannot add anymore layers preventing me from making it multi-frame)

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Puppet movement

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correct answers 1 Correct answer

Adobe Community Professional , May 29, 2020 May 29, 2020
It should work when you create sublayers with the buttonsin the layers panel. I assume you have groups now, but you need to make them sub-layers first: ungroup them and put them inside a layer.

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Adobe Community Professional ,
May 29, 2020 May 29, 2020

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It should work when you create sublayers with the buttonsin the layers panel.

I assume you have groups now, but you need to make them sub-layers first: ungroup them and put them inside a layer.

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New Here ,
May 29, 2020 May 29, 2020

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Thank you so much! Solved the issue right away.

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Adobe Community Professional ,
May 29, 2020 May 29, 2020

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You're welcome!

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