No Mouth Movement
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I can get my puppet to move body and head but not mouth movement at all. See attached my mouth open and her closed. Thanks
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Do you still get movement when you speak?
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I get head, eye, and just a little bit of body motion - not much. No mouth openings and audio recordings as shown in the attached image. Thanks
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I took a look at the puppet you've selected and the reason you're not getting any "smile" or "surprise" reactions from it is that there were none built into it in the first place. There are only 3 possible mouth shapes that the camera will recognize: smile, neutral and surprise. If you really need the surprised expression, you can edit the original puppet (either in Photoshop or Illustrator - both are and option with this puppet) and copy the "Oh" layer and rename the copied layer as "Surprise."
I can't tell from the image whether or not you're getting audio and visemes recorded. But the image does show your microphone is active, so you shouldn't be having any problems getting audio. Another option is to record the audio as a separate wav file and use "Compute Take from Scene Audio" to get the correct visemes for your dialog. Sometimes when I can't get just the right motion, I have to isolate the part in the recording and record each part separately. Also, not being in the center of the camera and having too much clutter in the background can sometimes interfere with the motion tracking.
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Thanks - are you saying the software doesn't do - smile, neutral and surprise? Shouldn't it pick up something for facial? It doesn't record either and little body movement even though I calibrate and record.
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This particular puppet will not register the two non-neutral facial expressions because those expressions do not exist in the puppet to be displayed.
As for capturing movement, I would suggest taking steps to make sure you have adequate lighting and a background free from clutter (if possible).
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Thanks
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I get Head and eys, little with arms - not a whole lot. No audio ot mouth shapes..
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As I suggested, you might want to try using "Compute Take from Scene Audio" to see if you can get the program to record visemes from a previously recorded audio track.

