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Hi community,
For some unkown reason, only one eye is moving for my character. I've checked my layers a hundred times and I can't see why only one is working, even though they have identical layer composition?
I hope her wonky eye makes people laugh, at least, because I'm busy crying and pulling my hair out lol.
Ok i fixed it myself... I accidently had both eyeballs labelled "right eyeball".... my apologies.
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and I have a 1% opacity circle that serves as the pupil range, labelled "right eyeball".
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Ok i fixed it myself... I accidently had both eyeballs labelled "right eyeball".... my apologies.
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Glad you found a solution. Very often it's the little things that escape our attention.
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Yup, nice job. I just did this the other day with an arm. It created a horrifying movement because I wasn't thinking and rigged my arms properly, but the tag names were reversed.
And just to save you a little time, you dont' have to set the pupil range at 1%, you can leave it at 100% so you can quickly draw the shape, then disable its visibility all together. It will still act as the pupil range, even without manually tagging it.