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Only one pupil is moving

Community Beginner ,
Jan 13, 2023 Jan 13, 2023

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Hi community,

For some unkown reason, only one eye is moving for my character. I've checked my layers a hundred times and I can't see why only one is working, even though they have identical layer composition?

 

I hope her wonky eye makes people laugh, at least, because I'm busy crying and pulling my hair out lol.

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Bugs , Puppet movement , Rigging

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correct answers 1 Correct answer

Community Beginner , Jan 13, 2023 Jan 13, 2023

Ok i fixed it myself... I accidently had both eyeballs labelled "right eyeball".... my apologies.

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Community Beginner ,
Jan 13, 2023 Jan 13, 2023

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and I have a 1% opacity circle that serves as the pupil range, labelled "right eyeball".

 

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Community Beginner ,
Jan 13, 2023 Jan 13, 2023

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Ok i fixed it myself... I accidently had both eyeballs labelled "right eyeball".... my apologies.

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Community Expert ,
Jan 13, 2023 Jan 13, 2023

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Glad you found a solution. Very often it's the little things that escape our attention.

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Community Expert ,
Jan 13, 2023 Jan 13, 2023

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Yup, nice job. I just did this the other day with an arm. It created a horrifying movement because I wasn't thinking and rigged my arms properly, but the tag names were reversed. 

 

And just to save you a little time, you dont' have to set the pupil range at 1%, you can leave it at 100% so you can quickly draw the shape, then disable its visibility all together. It will still act as the pupil range, even without manually tagging it.  

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