Thanks to the team for CH 2.0. I like the new features!
I'm in the process of working on and rigging a puppet, but the pupils give me trouble. One sticks to the pupil range, the other does not. If I snap the eye gaze, the "unruly eye" is reigned in and they are fine, but I need more flexibility and more subtle eye movements. If I uncheck the eye gaze, one pupil goes beyond the "pupil range". I colored the pupil range in rose color in this sample, so it is easier to see.
What I have tried:
- check tagging 3 times. It seems fine. I see no differences between the right and left eye, so they should behave identically.
- change the art work to see if changing the pupil size has any effect on the left pupil. It does not.
I'm stuck or blind. Any fresh eyes seeing the problem?
Here is the puppet
I grabbed the puppet. I got the left eye working better by removing "Left Pupil Range" from "PUPPET HOG / HOG / HEAD / Frontal / left eye / Left Eyeball". You have that tag also on the nested layer "eye range left" which is the smaller area of movement. That is why the eyeball is going beyond the range you want. Remove that tag and things started working for me.
you are the man! Turns out, I was blind!