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Pupil Range Tag not being read in Swap Set

Community Beginner ,
Feb 01, 2025 Feb 01, 2025

Hi There,
I have have a swap set of eyes, to get any eye gaze movement on the second set of pupils I have to add it as a behavior but when I do the Eyeball layers in the swap set don't provide Pupil Range even though they are tagged for it. Here's a video showing my puppet file. For this Angry Eyes swap set I'm aiming for eye gaze movement within a smaller area closer to the lid. Any recommendations on how to I can get the Pupil Range working would be much appreciated! 

 

Lisa


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Community Beginner ,
Feb 01, 2025 Feb 01, 2025
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Community Beginner ,
Feb 01, 2025 Feb 01, 2025

The dropbox link doesn't appear to work here's a link to my puppet on google drive: https://drive.google.com/file/d/1SAbuSWAnpnVtlfAlXooU0ZqWtSzU2TDm/view?usp=sharing

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Community Expert ,
Feb 01, 2025 Feb 01, 2025

Japanese has been converted to English using translation software.

I am not good at English and may not be able to answer your question well.

1) I think the pupil protrudes from the white of the eye because the clipping mask is not applied.
https://youtu.be/vVKmDLsnsiI?si=Kt7Pcv5wrYGBfh2t&t=1021


2) I think the pupils do not move with the swap set because the pupil movement range is too narrow. To increase the range of movement of the eyes, create a new layer and add a pupil range tag. Hide that layer.

3) Here is a sample of a doll. The eyes move up, down, left and right with the keyboard cursor keys.
Keyboard key #1 changes the eyes with the swap set.

https://www.dropbox.com/scl/fi/n6f5x68l1zijhpigs7qb5/20250202_eyesample.puppet?rlkey=ny8vfkyu4hk4ws3...

Thanks.

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Community Beginner ,
Feb 01, 2025 Feb 01, 2025
LATEST
 

I switched to this set up it gives me the movement I need without having to apply multiple face and eye gaze behaviors:


https://extra-ordinary.tv/2018/04/21/debugging-character-animator-eyess/ 

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