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Puppet body tracking not working

New Here ,
Jun 02, 2025 Jun 02, 2025

I recently started with Adobe Character Animator a few days ago, and created my own puppet. When I was testing it, the head movement, eyes and lip sync work perfectly, but the body tracking won't work.  I followed the OkaySamurai tutorial on Adobe and when I finished, the arms wouldn't move, while his did. I followed the steps exactly. I tried later with the leg rigging but it still didn't work.

Anyone have any ideas?

TOPICS
How to , Puppet movement , Rigging
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New Here ,
Jun 02, 2025 Jun 02, 2025

I also wanted to mention that I tested it with the in app puppets and they work fine.

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Community Expert ,
Jun 02, 2025 Jun 02, 2025

For body tracking to work, you need to add both the "body" behavior and "limbIK" behavior to the root of your puppet.

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New Here ,
Jun 03, 2025 Jun 03, 2025

I added both but it didn't work (first on body then on the puppet group). I was wondering what is considered the root of the puppet?

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Community Expert ,
Jun 04, 2025 Jun 04, 2025
LATEST

unicornlayers.jpgAdd them to the top layer, in this image, the layer named "puppet." Also, make sure that those behaviors still are not on any of the other layers.

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