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So I have a round-based head of a character.
I moved the origin point to the lowest part of the head and have it pivot/rotate from there. I usually use Transform behavior for rotation, but I am just wondering if I could do it with a dragger?
So I put a draggable handle on top of the head, but when I tried to move it, it is somewhat welded and not hinging/rotating like transform behavior does. The attach to already set to hinger, but, still.
So how do I get that smooth rotation like of transform behavior using dragger?
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