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Rigging issues

Explorer ,
Sep 26, 2023 Sep 26, 2023

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I got my three-view human puppet here. Really a basic setup. I don't have a webcam at the moment, but that shouldn't be an issue, since I never actually use motion tracking. So when I got everything rigged, characters head does not move together with the body, but it is connected. It looks like the forhead is pinned at the position of the origin and just keeps stretching the image of the head when I try to make replays or move draggables. Also when I use walk behaviour the whole body disappears. The motion library behaviour distorts a few shadow layers, and yes, I have checked everything for atleast 10 times (independecies, rig itself, tags, limb ik, basically EVERYTHING). Seems like no matter how much effort I put into detailed rigging things only get worse and worse.

TOPICS
Puppet movement , Rigging

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correct answers 1 Correct answer

Adobe Employee , Oct 07, 2023 Oct 07, 2023

The original puppet had the head detachment issue.

before.gif

Original rig - notice the head origin has no layers to attach to.

jsaito_0-1696744862089.png

 

How to fix:

  • Uncrown the following layers
    • Mama > Body > Frontal
    • Mama > Body > Right Quarter
    • Mama > Body > Left Quarter
  • Adjust the origin of Mama > Head to lie on the parent layer 

jsaito_1-1696745454364.png

 

After the fix:

after.gif

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Adobe Employee ,
Sep 26, 2023 Sep 26, 2023

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It sounds like a combination of many issues. Things to check:

  • Attach style of layers
  • Placement of origin handles (should be on top of the parent layer)

 

I can be more specific if you can share your puppet on cloud storage like Dropbox/Google Drive/Creative Cloud. You can DM me the link if the puppet needs to be private.

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Explorer ,
Sep 27, 2023 Sep 27, 2023

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Thank you for your reply, I will send it in private today. 

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Adobe Employee ,
Sep 27, 2023 Sep 27, 2023

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Thanks, I received it. It may take a few days, including the weekend, to diagnose.

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Adobe Employee ,
Oct 07, 2023 Oct 07, 2023

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The original puppet had the head detachment issue.

before.gif

Original rig - notice the head origin has no layers to attach to.

jsaito_0-1696744862089.png

 

How to fix:

  • Uncrown the following layers
    • Mama > Body > Frontal
    • Mama > Body > Right Quarter
    • Mama > Body > Left Quarter
  • Adjust the origin of Mama > Head to lie on the parent layer 

jsaito_1-1696745454364.png

 

After the fix:

after.gif

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
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