Setting up a 3 way Walking Puppet.

Community Beginner ,
Jan 14, 2018 Jan 14, 2018

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I'd like to set up a 3 way walking puppet similar to the Maddy, but with the exception that it could remain still in a left or right profile instead of reverting to the frontal profile.

My first attempt was to use have 5 groups, Frontal, Right Profile, Left Profile, Right Profile Walking and Left Profile walking and then just use a swap set with latches. It doesn't seem to work though.

Is it possible to do it with just 3 layers? Ie Could Maddy stop and face left?

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Guru ,
Jan 14, 2018 Jan 14, 2018

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Try this: Create a swap set for the three views. Then make the left view the default, and add a trigger to show the front view.

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Adobe Employee ,
Jan 19, 2018 Jan 19, 2018

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Hey spencere,

Did you try KJerryK's suggestion? Did it help?

Let us know.

Thanks,

Rameez

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Community Beginner ,
Jan 21, 2018 Jan 21, 2018

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It gave me a good idea for something. I wanted something with a little more versatility. I basically have a body swapping (Front, Left Profile, Right Profile) layer under the Default Frontal.

Frontal

-Head swapping (Group)

-Body swapping (Group

---Frontal

---Left Profile (standing)

---Right profile (standing_

Left Profile

-Normal setup for walking

Right Profile

-Normal Setup for walking

I can trigger the Frontal body swapping before the movement, (ie Left profile body) and when it stops walking it faces the same direction (ie Left Profile Body).

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