Slow rendering of a new character

Participant ,
Apr 04, 2020 Apr 04, 2020

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Hi.

We have been using character animator very successfully. Amazing - blown away.

BUT we have a new character that is rendering really slowly.

We think it may be due to too many layers in photoshop or too much shading on parts.

I don't know if the following helps.

https://www.dropbox.com/s/grfn217w33y74dq/Screenshot%202020-04-04%2020.20.27.png?dl=0

How can we make the character easier to use? Instead of so many layers can we just "chop" him into pngs ie: the arm would have no layers - it would just be a png - one piece.

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Puppet movement

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correct answers 1 Correct answer

Explorer , Apr 05, 2020 Apr 05, 2020
the fewer layers, the faster it works.

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Explorer ,
Apr 05, 2020 Apr 05, 2020

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the fewer layers, the faster it works.

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