• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers

[SOLVED] Anim8or issues with Mixamo (blown out/missing textures)

New Here ,
Dec 09, 2018 Dec 09, 2018

Copy link to clipboard


Howdy, everyone! Many years ago, I made a post about missing/messed up textures when importing .obj files from Anim8or into Mixamo, and just last night, I FIGURED IT OUT!! It's a bit strange as to how it works, but bear with me.

You'll need:

-Your model exported as a .obj with the .mtl file that exports with it

-Your textures

Note- You gotta mess around with the specularity of your textures, they can make it look like you have no textures, or that there is a slight shine that is your texture. Try 0.06 for a nice leather shine, 0.01 for a nice rough plasticy shine, 0.1 for hard shine and 1 for blasted lmao

Okay, so, step one:

Zip the .obj and .mtl files into a folder. Name it your model's name.

Step two:

Highlight the textures, right click and press copy.

Step three:

Click into the zipped folder and paste your textures. (its weird, but that's how you've gotta hit this thing.)

Step four:

Open Mixamo, go to upload character, and drag your zipped folder into the part where it says, 'Select character file'

Step five:


If you have any issues, please comment and I will help you figure it out!







Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
no replies

Have something to add?

Join the conversation