It would be great if we could import Autodesk Maya puppets and objects into Adobe Character Animator. There are some great designs 3rd party artists have created for Maya. But currently none of them can be used in Character Animator. Any plans to include such capability?
Currently, the only way to do that is to export the objects as 2D images and then use Photoshop or Illustrator to import them into CH.The process is relatively painless. As alank99101739 correctly points out, CH doesn't know what to do with 3D data.