I have an updated puppet that I am using in my project and the new puppet has some slight differences in the rigging to the old one. Is there a way to taking an existing recorded behavior that is now labeled unknown and tell it what behavior it is for?
Example: I recorded right quarter right arm animation but now it is labeled RQ R Arm to keep the tables short. Is there a way to tell the original recording to apply it to this differently labeled arm?
I don’t know what you can do. Have you tried renaming both handles to have the same names then see if you can copy paste the take between puppets? (Sorry not at computer just now to try it.) I have never seen a description of how copy/paste between puppets lines things up.
One hack was to replace The artwork in an existing puppet...