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Tiny puppet in camera system

New Here ,
Sep 17, 2019 Sep 17, 2019

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Hi there,

 

I'm trying to follow the instructions from the movie Character Animator Tips & Tricks (December 2016) - where Dave is showing how to create a multi-view camera system to add variation to your compositions, and switch using triggers. Dave has this effect in the most recent Advanced Rigging movie too, and it looks great.

 

I think I've followed this to the letter, and the puppet looks perfect in each of the 3 views in Puppet mode - but when I switch to the scene to try to record, my puppet is tiny - i.e. the size it would be in the full shot. I've placed this puppet in each of the 3 views, and changed its scale to match each - full, mid and close up, and set triggers, and set them as a swap set. The triggers work ok - but the puppet never changes size with the backgrounds - it just stays tiny. Any ideas?

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Tips and tricks

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correct answers 1 Correct answer

New Here , Sep 19, 2019 Sep 19, 2019

Ahhhh - I've answered my own issue. Newbie error, as always.

 

In changing the size of my puppet, at some point I mistakenly changed the scale in the Behaviors section, rather than the Layer controls - and then when I attempted to change the Layer controls as well, it resulted in a shrunken puppet.

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New Here ,
Sep 19, 2019 Sep 19, 2019

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Ahhhh - I've answered my own issue. Newbie error, as always.

 

In changing the size of my puppet, at some point I mistakenly changed the scale in the Behaviors section, rather than the Layer controls - and then when I attempted to change the Layer controls as well, it resulted in a shrunken puppet.

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Adobe Employee ,
Sep 20, 2019 Sep 20, 2019

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Hi there,

 

Thanks for reaching out. It's a coincidence but the same thing happened to me a couple of weeks ago. I'm glad you got it working and shared the update about what made it work for you.

 

Give us a shout if you get any other issue. We'll be happy to help.

 

Cheers,

Shivangi

 

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