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Visemes do not appear when 'Compute from Lip Sync Take from Scene Audio'

New Here ,
Jun 18, 2020 Jun 18, 2020

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I did I followed this tutorial step by step. 

https://www.youtube.com/watch?v=_ObBEXwiS_s

 

But when I go hit play nothing shows up.

I have already tried the same task in the 2019 release. 

When I assign the mouths behaviors and then click 'create scene' the errors "Layer tagged as Aa is not being used by any behaviors" keeps popping up. 

 

Here is a video of the issue

https://shared-assets.adobe.com/link/93322efd-b056-4e4f-74a6-dc66fc91a4c0

 

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Bugs , Rigging

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LEGEND ,
Jun 18, 2020 Jun 18, 2020

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I think your puppet is missing important layers.

 

Normally the puppet structure is

 

+PuppetName

    Head

        Mouth

            Ah

            Oo

            etc

 

That is, you normally have a Head layer, under that a Mouth layer, under that the visemes. These layers are needed. I don't think you have a Mouth layer for example, so the lip sync cannot find the visemes (it looks at the children of Mouth). The Head layer I think is needed for the Face behavior to use the webcam for Smile and Surprised visemes.

 

So try restructuring the layers and see if that fixes it.

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