Copy link to clipboard
Copied
I have a walk behavior puppet with arm swap sets. My intention is to seemlessly move the arms from swinging to dragging. Triggers work as intended, but I was wondering if there was a way to FADE swap sets as you can with draggables and triggers. Any pointers?
I'm new to Character Animator.
Copy link to clipboard
Copied
In the timeline, you can blend one action into another. What you might want to do is record one cycle and once it's done, make another take with the second walk cycle. then where one switches to the other, overlap the two and use a blend in the time line by dragging a corner (there's some videos about this in case you need help) so that one fades into the next.
Copy link to clipboard
Copied
Yes, check out replays: https://youtu.be/mZioGOAt8RE
The character "Sam" in the CH Beta actually uses walk replays to fade in/out of a walk. Works pretty nicely!