Walk behavior issues - neck and shoulders

Community Beginner ,
Mar 24, 2020 Mar 24, 2020

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The top of the body by the shoulders move in a jerky way in a profile walk cycle.

The head is also not attached and moving with the body.

It almost looks like the step phase is turned on.

Any ideas what I'm doing wrong here?

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Puppet movement , Rigging

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LEGEND ,
Mar 24, 2020 Mar 24, 2020

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I am guessing you have an independent head? Could you show screen shots of the Head and Body layers? My guess is you have something like the Neck tag as a part of the Head layer. I think it works better on the Body layer. Screenshots showing where the Neck, Head, etc points are would help, as well as the yellow mesh outline shown for the Body ahd Head layers.

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Adobe Employee ,
Mar 25, 2020 Mar 25, 2020

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You might also try using the Rig Checker to see if there are any issues with your puppet.  On the Rig panel with your puppet showing, click on the warning (!) icon in the lower left hand corner of the window to open the Rig Checker.

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