Hello! When I stop and start my walk cycle (easing set to 0.4), my character sort of floats down into the walk cycle than floats up to the stand still position. Ive tried moving the origin points to different places but it hasn't made a difference. Has anyone come across this issue?
I don't have an answer for you but my puppet is doing something very similar. As soon as it hits the position keyframe to start walking, it "dips" down below where the floor should be, then rises back up at the end of the walk cycle.
Here's the first step "dip"...
It does seem to help a bit if I lower the Walk behavior Strength to around 90%.