Walk Cycle starts and stops at different positions

New Here ,
Feb 24, 2020 Feb 24, 2020

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Hello! When I stop and start my walk cycle (easing set to 0.4), my character sort of floats down into the walk cycle than floats up to the stand still position. Ive tried moving the origin points to different places but it hasn't made a difference. Has anyone come across this issue?

 

Standing postion redd arrow shows where foot meets groundStanding postion redd arrow shows where foot meets ground

 

Start of walk cycle Yellow arrow shows there foot meets groundStart of walk cycle Yellow arrow shows there foot meets ground

 

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Puppet movement , Rigging

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Community Beginner ,
Feb 29, 2020 Feb 29, 2020

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I don't have an answer for you but my puppet is doing something very similar. As soon as it hits the position keyframe to start walking, it "dips" down below where the floor should be, then rises back up at the end of the walk cycle. 

 

Here's the first step "dip"...

The "dip"The "dip"Standing before the walk cycle.Standing before the walk cycle.

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Community Beginner ,
Feb 29, 2020 Feb 29, 2020

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It does seem to help a bit if I lower the Walk behavior Strength to around 90%. 

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