When character stop walking I'm not able to move head (if feet are fixed)

New Here ,
Feb 22, 2021 Feb 22, 2021

Copy link to clipboard

Copied

As subject says: Stopping the walk (releaseing the arrow key) I'm not able anymore to move head, and it shakes weirdly. 

Any suggestion? 

Here my setup:

mayan_setup.jpg

 

Character Animator 3.5 | OSX 

TOPICS
Bugs , Rigging

Views

69

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Feb 23, 2021 Feb 23, 2021

Copy link to clipboard

Copied

just to make the proble a little more clear: 

(even the body swinging is a bit weird)

 

test01.gif

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe Employee ,
Feb 23, 2021 Feb 23, 2021

Copy link to clipboard

Copied

LATEST

So those fixed handles you have in the first screen don't matter - for walk you need the legs to be indepenent and moving on their own. Recently the Walk behavior added a "pin feet" paramater that will try to do this automatically, but it does lead to some weirdness where head movements will move the hips more than the head. The way around this would be to make a three-view character (like Eliza on https://okaysamurai.com/puppets) where you have more control over the standing view.

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines