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The first 2 images are from my character with the frontal headshot only. The 3rd image (with the frontal and quarter view angles) shows how my character looks when I move my head. I'm trying to figure out why this ones stretches and the other one doesn't (which it shouldn't). Both characters have the same settings in Ch. Animator and in Illustrator.
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Nevermind, I just removed the Head layer and it worked.
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Sometimes if you turn on the yellow mesh icon (under image) you see yellow triangles all over the face - this can help identify what is not moving causing stretching (e.g. maybe the nose). It can help track down the source of problems sometimes.