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Working in a team

New Here ,
Feb 27, 2023 Feb 27, 2023

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Hey guys,
I'm working on a project with my team, and we're using Character Animator. In this project, I'm responsible for creating the puppet and ensuring that all the triggers are ready for animation. However, when the animator opens the project to work on my rigging, some defects appear that didn't exist before. For example, triggers that don't work.
I would like to know if there is a reason for this to happen, or if there are any tips for exporting properly to work in a team?

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Bugs , Crash , How to , Rigging , Tips and tricks

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Adobe Employee ,
Feb 27, 2023 Feb 27, 2023

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It's hard to tell what's going on without more information. The only difference I can think of between users would be their local storage, so if you were referencing media outside the project folder, someone else might not have access to that same media. 

 

Can you offer a little more detail? How did the triggers not work? I'm also happy to look at a .puppet file or a zipped up project to see if I can reproduce the issue. 

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