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Bugs/fixes: Don't use F for R for layer names

Community Beginner ,
Dec 22, 2016 Dec 22, 2016

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When I copied the tutorials that had R leg or L Hand

(in Illustrator, Mac OS X) the puppet came in with parts tagged to the mouth.

took a while to figure that out. Should be Right Leg or L Hand.

The instructions warn about changing layers and layer names

but they don't warn about if you change layers in Character Animator and then go back to Illustrator,

when you go back into Character Animator again layers go back to how they were before.

It's crucial where the + signs are on the Illustrator file. (I copied the tutorial closely but not close enough.)

I find it confusing that you need to staple the arms but not the feet or hands.

Can you be clearer in instructions about that?

Especially since hands and feet can change out for other parts.

Or if I decide to staple the neck, then I have to redo all the layers below it.

Why not have tags for legs and arms, hands and feet?
I finally realized that if I have the hand folders embedded correctly under the arms,

then the hands work work automatically. Might be easier to be able to just tag them.

Lastly, the I find the written tutorial instructions are very hard to find:

Adobe Character Animator Help | Behaviors

Your website could use some work!

after about a week and 4 tries I got my guy working and he will lip sync to VO!

I found that when I brought in the music and an illustrator background that I ran out of memory. I have 8 gigs of ram. Will try adding that in AfterEffects.

Screen Shot 2016-12-22 at 10.57.43 AM.png

illustrator layers that work for the body:

Screen Shot 2016-12-22 at 11.05.40 AM.png

Not sure I have my mouths working right.

Does the neutral mouth have to have stages or should all those stages be on the other mouths and only one for the neutral?

Here are the layers for my head. I am not sure the mouths are all working. Can't see the F but he looks like he's talking.

Screen Shot 2016-12-22 at 11.13.50 AM.png

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