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Character's feet still move after being pinned

New Here ,
Oct 02, 2017

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I have a standard illustrator file with head turns and a body.  I import to character animator, pin the feet, and go to Record.  When I move my head on camera, the feet sway.   What am I doing wrong?

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Character's feet still move after being pinned

New Here ,
Oct 02, 2017

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I have a standard illustrator file with head turns and a body.  I import to character animator, pin the feet, and go to Record.  When I move my head on camera, the feet sway.   What am I doing wrong?

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Adobe Employee ,
Oct 02, 2017

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Make sure you're adding the fixed handles on the Body group. See how the Chloe example from the Start panel is set up and emulate that.

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New Here ,
Oct 02, 2017

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I did that.  Is there somewhere I can upload the ai for someone there to check it?

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Adobe Employee ,
Oct 02, 2017

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Sure - File > Export > Puppet and share it here or in a DM to me as a link (Creative Cloud, Google Drive, Dropbox, etc.) so we can take a closer look.

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New Here ,
Oct 02, 2017

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Cool thanks.  I've had problems with 2 characters, but they both derivative from the same original body downloaded a while back from Adobe.  Here it is:

Adobe Stuff - Google Drive

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Adobe Employee ,
Oct 03, 2017

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Thanks! Remove independence from the legs (the 2 crown icons next to them). If they're independent from the Body group, they will move on their own - you want them to stay put.

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New Here ,
Oct 03, 2017

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Thanks!  Great product!

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