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Cycle layer and swapping pose arm

Contributor ,
Nov 17, 2018 Nov 17, 2018

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Hi guys.

So I have my puppet rigged.

I have arms rigged normally, and then I have also a copy triggered by a key from t pose to rest on hip, they work ok.

Then I created a cycle layer so that the right arm grabs an object, it works ok too.

But when the cycle finishes the original arm still shows up and doesn't go off, and after creating the cycle layer, even the previous one ( arms on hips ) the original arm still visible.

Here some screen shot. ( basically the original arm has now 2 triggers sets ) might be that ?

Capture.JPG

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correct answers 1 Correct answer

Contributor , Nov 17, 2018 Nov 17, 2018

Solved it.

Basically I had to merge the 2 triggers, now works perfectly !

Capture.JPG

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Contributor ,
Nov 17, 2018 Nov 17, 2018

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Solved it.

Basically I had to merge the 2 triggers, now works perfectly !

Capture.JPG

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines