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Head either doesn't appear or behaves strangely when switching views

Community Beginner ,
Jul 08, 2018 Jul 08, 2018

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Hi, I'm new to character animator. My puppet is set up with triggers to switch poses. In one of my views (left profile), the head was disappearing as if it were expecting a front head (none existed in that view). I realized that some of the head layers for my left profile view were not named/tagged correctly, so I renamed and retagged them, but the behavior is still not working. The body flips but there is now only a 3/4 left view that is perpetually blinking and no profile view (though there is no more phantom front head). The heads are shareable - not sure if that is related. The unique views are left profile, left 3/4, front, right 3/4, and right profile.

I cannot share the artwork as it's under NDA, but please let me know if you have any insight on how to solve this.

Thanks!

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correct answers 1 Correct answer

Community Beginner , Jul 08, 2018 Jul 08, 2018

It doesn't seem to make any sense, but I tagged the 3/4 views and untagged the side views and now it is working.

Any insight on why this weird fix might have worked?

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Community Beginner ,
Jul 08, 2018 Jul 08, 2018

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I have also noticed that leaving the head untagged has helped in some cases. When I actually label the head on that side, it will create the original problem which is the phantom front view (expecting a front head and disappearing when I turn in that direction while recording).

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Community Beginner ,
Jul 08, 2018 Jul 08, 2018

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It doesn't seem to make any sense, but I tagged the 3/4 views and untagged the side views and now it is working.

Any insight on why this weird fix might have worked?

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines