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I am having problems with Return to Rest with Hinged limbs. Instead of a natural return to its position, the limbs hesitate for a moment, then snap back into place.
This is not happening with the limbs set to Weld.
Is there a fix for this? Thanks.
I think it’s a known issue. Something about a combination of behaviors not working together well.
There's some more info (and workarounds) in this thread: IK and "Return To Rest" Dragger Issue (Maybe)
There's also some improvements in internal builds so this should be better in a future release as well.