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Independent dangle points

Contributor ,
Dec 03, 2016

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Is it possible to create seperate dangle points strenghs?

For example. I have a character with dangle points on his hair, and on his tie. I want the gravity effect, etc, to be different on the hair from the tie, is this possible, and if so, how?

Thank you

Scott

If you select a subpuppet group in the puppet panel, and click the "+" sign under behaviors over to the right side of the panel, you can add a behavior just for that group. Dangle works well, but I'm not sure how well Face will work on a subpuppet.

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Independent dangle points

Contributor ,
Dec 03, 2016

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Is it possible to create seperate dangle points strenghs?

For example. I have a character with dangle points on his hair, and on his tie. I want the gravity effect, etc, to be different on the hair from the tie, is this possible, and if so, how?

Thank you

Scott

If you select a subpuppet group in the puppet panel, and click the "+" sign under behaviors over to the right side of the panel, you can add a behavior just for that group. Dangle works well, but I'm not sure how well Face will work on a subpuppet.

Add behavior.png

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Contributor ,
Dec 03, 2016

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It would also be handy to independently adjust the strengths on other elements, such as parallax. You may want one part to move more flexibly than another.

Also, how do I enlarge the artboard?

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Guru ,
Dec 04, 2016

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If you select a subpuppet group in the puppet panel, and click the "+" sign under behaviors over to the right side of the panel, you can add a behavior just for that group. Dangle works well, but I'm not sure how well Face will work on a subpuppet.

Add behavior.png

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Contributor ,
Dec 05, 2016

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Ah, thanks KJerry, that seems to have done the trick

Any chance you know how to enlarge the artboard area? My character was sized for a 1920 x 1080 screen, so the board in the sample above must be pretty small, so I dont wanna size him down

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Guru ,
Dec 05, 2016

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In the scene, deselect the puppet, Then over to the right you can adjust the width and height, along with duration and frame rate.

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Contributor ,
Dec 05, 2016

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Thanks again

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