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Lighting window feature, Need help accessing puppet layers in scene after importing scene to after effects,

New Here ,
Apr 10, 2017

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Hello.

I created an airplane type puppet and I want to illuminate the windows as if it was flying at night.

I understand the process to get this accomplished in after effects if this was simply layers imported but since the scene is locked

how can I access the layers I need to edit to accomplish this task?

Thanks

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Lighting window feature, Need help accessing puppet layers in scene after importing scene to after effects,

New Here ,
Apr 10, 2017

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Hello.

I created an airplane type puppet and I want to illuminate the windows as if it was flying at night.

I understand the process to get this accomplished in after effects if this was simply layers imported but since the scene is locked

how can I access the layers I need to edit to accomplish this task?

Thanks

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Apr 10, 2017 0
Guru ,
Apr 11, 2017

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I had the same thing for a face, to get the eyes to glow. Maybe it will work for your setup.

I just put little shape circles over the eyes, and then parented these to the face. And then added effects to the circles.

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Apr 11, 2017 0
Adobe Employee ,
Apr 11, 2017

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Currently only full scenes come over from CH to AE (being able to bring in more is a popular request though). So for now, if this were me I would either a) use motion tracking with an add / linear dodge blended glow in AE, or b) use cycle layers to create an animated glow in the actual CH scene.

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Apr 11, 2017 0
New Here ,
Apr 11, 2017

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Hi,

I may try option A .. I'm not sure option B will have enough punch..unless you can recommend a method. I have created cycle layers for beacon lights but they don't really illuminate enough to be seen in dark scenes. Do you have a method that might prove more illuminating? Pun intended ..we're making puppets...

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Apr 11, 2017 0
Adobe Employee ,
Apr 11, 2017

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Ha. Yeah, I mean I feel like I'd have to do a baked in Photoshop effect for that to look okay. Like I'd do 5 layers of an Add blur and have them stack and build up via cycle layers, that kind of thing. Personally if I were doing a recorded piece, I'd go for option A too - you just have more control and options (for now).

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