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Pupils and eyeballs disappear when character blinks

Community Beginner ,
Nov 21, 2017

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Hi all,

Spent some time creating blink cycle layers.

When the character blinks the pupils and eyeballs disappear creating an interesting lizard-like effect but not what I'm looking for in this case.

Is there something I have to adjust so one can still see the pupils and eyeballs behind the lids while they close and open?

Thanks!

Blinkers.png

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Pupils and eyeballs disappear when character blinks

Community Beginner ,
Nov 21, 2017

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Hi all,

Spent some time creating blink cycle layers.

When the character blinks the pupils and eyeballs disappear creating an interesting lizard-like effect but not what I'm looking for in this case.

Is there something I have to adjust so one can still see the pupils and eyeballs behind the lids while they close and open?

Thanks!

Blinkers.png

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1.4K

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Nov 21, 2017 1
Adobe Employee ,
Nov 21, 2017

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Whatever group blink is in will hide everything else in the group by default. So if that's eyes, eyeball, cats, bananas - doesn't matter, it disappears. The way around this is to put it a level deeper in a group called "lids" or something like that. I think Simons the fox from http://okaysamurai.com/puppets/ is set up this way.

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Nov 21, 2017 3
Community Beginner ,
Nov 27, 2017

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Thanks for the help! Schmo (character above) is one step closer to life

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Nov 27, 2017 0